You can upgrade them, so that they will last longer or discover new sources. Mine, Logging Camp and Oil Well exploit resources from or near deposits. Besides, the ground regenerates itself when it is not used by a Ranch. This building is cheap, so placing it somewhere else shouldn't be a problem. A lot of them in one place will lead to a fast degradation of the ground's quality. Ranches cause gradual worsening of the ground on which they are built. If you fail to provide at least 80% of the territory required, the effectiveness will suffer. The older ones may be upgraded to the new form.įarms do not degrade the ground on which they are built, but they require a large territory. Some of these buildings are better version of older structures, such as Automated Mine or Factory Farm. Most of them will give you different goods depending on where you place them or what option you choose (you can try to grow all kinds of plants on a farm whether they grow or not - that's a different story). Here you will find Plantations, Ranches, Mines and other buildings that provide raw resources. You should build them in places where there are a lot of buildings and near factories with low number of workers. Parking Lots and Metro Stations are useful for faster travelling. In Modern Times, Geothermal Power Plant is available, which doesn't require any resources, but provides little energy compared to Nuclear Power Plant. Nuclear Power Plant is very efficient, but it requires uranium to work and what's more, there can be only one on the island. First, you gain a simple Power Plant, supplied by coal, which you should replace with gas during the Cold War era. The game doesn't let you demolish Construction Offices or Docks, if there is only one of each kind on your island.Įlectricity is available in the World Wars era.
Every new dock provides with an additional trade ship to your fleet. Infrastructure and earning money Infrastructureīuildings from this category are necessary for the country to exist and prosper.ĭocks, Construction Offices, Teamsters Offices and Roads are available from the beginning. Some of them can change the production chain entirely, or completely modify the building. They provide bonuses that upgrade your country.Ī vast majority of buildings has some kind of upgrades - special attachments that provide new options or increase the quality and other statistics of a building. You should build unique buildings, such as Space Program or Lighthouse. Some have to be invented or appear after stepping into another era. Some structures are available from the beginning. If you can't provide enough employees, you should consider if it is worth placing the building now. Most buildings require trained personnel. Only Farms do not cause degradation of the ground. When mineral deposits are expired, the building will be destroyed automatically and you will have to look for another source. Farms and Ranches require a fertile ground, Mines require deposits and Logging Camps - trees. Some of them are expensive, some are cheap, but this doesn't mean that you can place a building and never think about it again.Ī lot of buildings require certain conditions to work properly. Just give it a little time, and everything should clear up nicely.For every building you have to pay in cash. creating a backlog for the second guy who can't get it that year. Over the 4 year cycle, they need religion resupply 3 times, so within your total supply amount, but on the fourth year both wil need it. which takes a little time to rectify.Īs an example (pulling numbers out of thin air here, don't attribute these to real gameplay numbers), if you have enough religion stuff to satisfy one person per year, and you have two people that will need religion at some point, one of which needs it every 2 years, one will need it every 4. When this happens your entire population it seems decides they don't want to do much work until they have satisfied this stat. Even though the overall happiness of your population is reasonable, sometimes everyone will just need food, or religion, or another want. Another thing that seems to affect the throughput of your factories/farms is what can probably be best described as 'burst happiness'.